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Philosophy
Software Graph is built on the premise that software architecture should be:
- Explicit
- Machine-verifiable
- Graph-aware
- Deterministic
Modern systems often treat architecture as documentation.
Software Graph treats architecture as executable structure.
The Problem
In traditional development:
- Service contracts drift silently.
- Dependency impact is manually reasoned about.
- Breaking changes are discovered late.
- Testing is reactive rather than structural.
This results in fragile systems and coordination overhead.
The Thesis
If every service:
- Exposes a formal contract,
- Declares its dependencies explicitly,
- Is represented as a node in a graph,
Then change becomes a graph traversal problem.
Propagation can be computed. Impact can be measured. Forked environments can be generated automatically.
Architecture becomes data.
Design Intent
Software Graph is not a framework.
It is a model for how software systems should evolve:
- Contracts drive implementation.
- Dependencies drive propagation.
- Validation gates drive promotion.
- The graph defines truth.