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Philosophy

Software Graph is built on the premise that software architecture should be:

  • Explicit
  • Machine-verifiable
  • Graph-aware
  • Deterministic

Modern systems often treat architecture as documentation.
Software Graph treats architecture as executable structure.

The Problem

In traditional development:

  • Service contracts drift silently.
  • Dependency impact is manually reasoned about.
  • Breaking changes are discovered late.
  • Testing is reactive rather than structural.

This results in fragile systems and coordination overhead.

The Thesis

If every service:

  • Exposes a formal contract,
  • Declares its dependencies explicitly,
  • Is represented as a node in a graph,

Then change becomes a graph traversal problem.

Propagation can be computed. Impact can be measured. Forked environments can be generated automatically.

Architecture becomes data.

Design Intent

Software Graph is not a framework.

It is a model for how software systems should evolve:

  • Contracts drive implementation.
  • Dependencies drive propagation.
  • Validation gates drive promotion.
  • The graph defines truth.